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22 | Configuring for Build | Unity
The most important value to modify is Anti-aliasing. The anti-aliasing must be increased to compensate for the
stereo rendering, which reduces the effective horizontal resolution by 50%. An anti-aliasing value of 4X or higher
is ideal. However, if necessary, you can adjust to suit your application needs.
Note: A quality setting called Fastest has been added to address a potential performance issue
with Unity 4.5 and OS X 10.9. This setting turns off effects and features that may cause the drop in
performance.
Now rebuild the project again, and the quality should be at the same level as the pre-built demo.
Mobile Build Target: Android
This section describes targeting Unity project builds to Android.
Configuring Build Settings
From the File menu, select Build Settings…. From the Build Settings… menu, select Android as the platform.
Set Texture Compression to ETC2 (GLES 3.0).
Configuring Player Settings
1. Click the Player Settings… button and select the Android tab. Set Default Orientation to Landscape Left.
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